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SCREENSHOTS

GET TO KNOW ANTONIO

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Can you describe the extent of any relevant work experience you might have?

Whilst I haven't had any direct experience working within the industry, I have multiple industry connections that I ask for feedback for my projects and have attended talks from the industry, which helped me get an overall understanding of what would be required of me once I do enter the industry.

How would you describe your contribution to your group project?

In the project Empyrean my role was an Environment Artist. I worked on the temple , I was responsible for the Environment kit and some props to bring to life our idea inspired by Mount Olympus and Ancient Greece. 

What do you specialise in and what made you choose that specialism? 

I specialise in Environment Art. I chose this specialism because I've always been fascinated in game environments and believe they important to drive a players experience.  All my favourite games have vivid and amazing environments that help tell a story.

What would your ideal first role in the industry be? 

Junior Environment Artist

Which of your student projects are you most proud of, and why?

My last group project. For the past 3 years in this course I've been honing in my skills and learning a lot and this project shows everything I am capable of so far .I'm really proud of what I was able to achieve in it.

What’s a piece of media (film, game, animation) that changed the way you think about your discipline? 

Assassin's Creed Odyssey. The world in that game is absolutely incredible. It showed me how much of an impact environments have on a player's experience in any game. 

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